Enchantments
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Damage Multiplier Enchantment:
- 1x [1 x 1] = 1 multiplier
- 0.7x [2 x 0.7] = 1.4 multiplier
- 0.8x [3 x 0.8] = 2.4 multiplier
- 0.9x [4 x 0.9] = 3.6 multiplier
- 0.9x [5 x 0.9] = 4.5 multiplier
- 1.2x [6 x 1.2] = 7.2 multiplier
- 1.6x [7 x 1.6] = 11.2 multiplier
- 2.5x [8 x 2.5] = 20 multiplier
- 6x [9 x 6] = 54 multiplier
- 10x [10 x 10] = 100 multiplier
- 13x [11 x 13] = 143 multiplier
Every single enchantment is the enchantment level x the multiplier.
When a weapon gets upgraded and has 225 base damage: 225 * multiplier of enchantment level
Ultimate: 225 * 121 = 27225 damage per shot, instead of 225 (Not headshots included)
PAck-a-Punch Enchantments
Enchantment | Name | Damage Multiplier | Full Multiply | Cost |
---|---|---|---|---|
1 | Uncommon | 1 | 1 | 5000 |
2 | Rare | 0.7 | 1.4 | 10000 |
3 | Epic | 0.8 | 2.4 | 15000 |
4 | Legendary | 0.9 | 3.6 | 30000 |
5 | Mythic | 0.9 | 4.5 | 50000 |
6 | Exotic | 1.2 | 7.2 | 75000 |
7 | Divine | 1.6 | 11.2 | 100000 |
8 | Eternal | 2.5 | 20 | 125000 |
9 | Cosmic | 6 | 54 | 150000 |
10 | Celestial | 10 | 100 | 175000 |
11 | Ultimate | 13 | 143 | 200000 |